View
Final render
Color
Color R
Color G
Color B
Normal map
Shaded normal
Height
Depth
ORM
AO
Roughness
Metallic
Emission
Lighting only
Shadow mask
Main shadow
Self-shadow
N dot L
Light direction
Contact occlusion
UV
Normal disagreement
100%
Drop 2x2 sheets, or create a map set and upload color / normal / height / ORM / emission images